Muldulamulom LD40 Jam Version
A straightforward metroidvania with a focus on graphics.
This version is for LD40 voters. The updated post jam version is here:
Note: There is a final boss, but I ran out of time for an ending screen, so, brace for anticlimax.
Walk: Left/Right Arrows.
Jump : Spacebar
The following abilities must be acquired by finding their corresponding item before they can be used:
Sword : X
Bomb : B
When on carpet, press up or down arrows to rise and fall.
Bombs can ride the carpet.
Potion bottles upgrade your maximum hit-points by 1.
Get all items (non-reversible & you must respawn in order to use the items): O
Zoom in/Zoom Out : Page up/Page down
-Anti wall-sticking code was broken in final debugging before release; it is now probably fixed.
-Some Updates changed to FixedUpdates.
-Fixed dimensions of WebGL Player.
A video walkthrough will be available in the next couple days.
Until then, the general route through the game is as follows:
go west, then east, then all the way west, then back east and down, then up and back to the start point.